- Dystopian World Full of Color: You find yourself in a bright dystopian cityscape with a few workers at your disposal to make your mark on the world. Like most people in dystopian fiction, your workers are oblivious to their situation. This world is all they've ever known, and you may use them at your whim.- Lead Your Workers: In Euphoria: Build a Better Dystopia, you lead a team of workers (dice) and recruits (cards) to claim ownership of the dystopian world. You will generate commodities, dig tunnels to infiltrate opposing areas, construct markets, collect artifacts, strengthen allegiances, and fulfill secret agendas. If the collective knowledge of all of your workers gets too high, one of them might desert you.- Goals: Construct markets that impose harsh restrictions of personal freedoms upon other players, changing the face of the game and opening new paths to victory. Gather artifacts from the old world, objects of leisure that are extremely rare in this utilitarian society.- High Replayability: Four distinct societies, each of them waiting for you to rewrite history. What are you willing to sacrifice to build a better dystopia? Each game is played with different recruits, markets, and secret agendas, making every game strategy feel different.- For families and game groups alike: This set collection and dice-worker placement strategy game for 2-6 players has a 60 minute playing time with only a 5 minute setup time. Great game for couples, 2 players, family, and friends. Includes specially designed Game Trayz organizer inserts to make set up and storing easier.- Beautifully Designed and Illustrated: Designed by Jamey Stegmaier (Scythe) and Alan Stone (Viticulture). Illustrated by Jacqui Davis (Everdell Farshore).- Thematically Designed Mechanisms: Having workers that are so smart that they figure out that they’re doing your bidding, and in Euphoria, if they are too intelligent, you lose them. The more workers you have, the more you can do in the game, but it also increases your risk of their accumulative intelligence growing.- Gift: This is a great gift for the board game lover in your life. Fun for adults, couples, families, and college students.- Published by Stonemaier: Stonemaier is a tabletop game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms Collection, Libertalia, Smitten, Expeditions, Apiary, Wyrmspan, Stamp Swap, Finspan, Tokaido, Vantage, and Origin Story.
Product description
Euphoria: Build a Better Dystopia
Euphoria is a worker-placement game in which dice are your workers. The number on each die represents a worker's knowledge?that is, his level of awareness that he's in a dystopia. Worker knowledge enables various bonuses and impacts player interaction. If the collective knowledge of all of your available workers gets too high, one of them might desert you.
In Euphoria: Build a Better Dystopia, you lead a team of workers (dice) and recruits (cards) to claim ownership of the dystopian world. You will generate commodities, dig tunnels to infiltrate opposing areas, construct markets, collect artifacts, strengthen allegiances, and fulfill secret agendas.
Euphoria is a worker-placement game in which dice are your workers. The number on each die represents a worker's knowledge?that is, his level of awareness that he's in a dystopia. Worker knowledge enables various bonuses and impacts player interaction. If the collective knowledge of all of your available workers gets too high, one of them might desert you.
Your path to victory is paved with the sweat of your workers, the strength of your allegiances, and the tunnels you dig to infiltrate other areas of the world, but the destination is a land grab in the form of area control. You accomplish this by constructing markets that impose harsh restrictions of personal freedoms upon other players, changing the face of the game and opening new paths to victory.