- High-Stakes Cold War 'What?If' Conflict ? Experience a full-scale hypothetical clash between NATO and Warsaw Pact forces across Central Europe and the North Atlantic in Summer 1989- Integrated Operational Gameplay ? Simultaneously manage land divisions, air missions, naval convoys, detection, and interception in a fluid and dynamic war system- Authentic Military Doctrines ? Simulates Warsaw Pact’s depth-three?dimensional warfare and NATO’s U.S. Air?Land Battle concepts at an operational scale- Massive Components & Deep Detail ? Features full orders-of-battle for dozens of nations, strategic and operational maps, 82 cards, 24 countersheets, scenario and campaign modes- Winner of 4 Charles S. Roberts Awards ? Recognized for excellence in wargame design, earning praise from even the most discerning grognards
Product description
Red Strike - 1989
The greatest feature
The game scale
1914 - Nach Paris
Task Force - Carrier battles in the pacific
The Chase of the Bismarck-Operation Rheinubung1941
Traces of War
Donnerschlag - Escape from Stalingrad
Red Strike is a game project based very closely on Mark Herman's Gulf/Aegean Strike game system. It is the Cold War turning hot and is about modern warfare (late 80's) on the Battlefield Central Europe.
It is a simulation of multi-arms synthetic warfare that simulates the European battlefield of the Third World War.
The greatest feature of this game is that it perfectly embodies the theory of the 'Depth-Three-dimensional' combat theory of the Soviet Union in the 1980s and the 'Air-Land Battle' theory of the US military.
The game scale is operational, counters representing divisions and regiments/brigades although some battalions are included. Complete air, land, and sea orders of battle for several dozen nations allow you to fight each conflict to its unpredictable and often startling conclusion.
The map reaches from the southern parts of Norway to the Alps and from East Germany to the Channel. One hex is 28 km.