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Allplay - Switchbacks Board Game for Adults and Families - Tile-Laying - Small Box - Filler Game with Fangs - 1 Minute to Teach Travel Game - 2 to 4 Players - 15 Minute Play Time

Allplay - Switchbacks Board Game for Adults and Families - Tile-Laying - Small Box - Filler Game with Fangs - 1 Minute to Teach Travel Game - 2 to 4 Players - 15 Minute Play Time

Regular price $40.60
Sale price $40.60 Regular price
Sold out

Allplay - Switchbacks Board Game for Adults and Families - Tile-Laying - Small Box - Filler Game with Fangs - 1 Minute to Teach Travel Game - 2 to 4 Players - 15 Minute Play Time

Regular price $40.60
Sale price $40.60 Regular price
Sold out
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1-2 Days delivery

- BLAZE A TRAIL - Switchbacks is a simple-to-learn tile-laying game that offers interesting decisions in a tight, small-box package that's perfect for travel or throwing into your backpack- SIMPLE RULES, TOUGH DECISIONS - Hikers only score if they are on a path of 4 continuous numbers. Will you forge your own trail, or block your opponents? Manipulate the tempo of play by buddy-ing up!- ORGANIC PARTNERSHIPS - Table talk, teamwork, and betrayal can all manifest in Switchbacks, with no formal rules for them. Can you trust your opponents? How will you play?- UTILIZE YOUR HIDDEN INFORMATION - You know one tile that won't be included in the game. Can you manipulate the board so that your opponents rely on it? Plan on it from the beginning!- 'Reading your opponents in a game is such a delight... Do I want to team up with them?... Can I block a hike?... What type of player are you?' - Taylor's Side Table

Product description

The game’s tough because the players make it tough, not because the rules are confusing?just the way we like it. We love when we can teach a game in a minute and every player (new and experienced) is instantly competitive!

Table talk, teamwork, and betrayal can all manifest in Switchbacks, with no formal rules for them. How will you play? One group might love the game as a quick, peaceful filler game while another group is still agonizing over a mid-game act of war.

Each player looks at and discards one tile at the beginning of the game. Will it be the key to your opponents’ strategies? Can you leverage that small amount of hidden information and turn it into a decisive win? Or, even if your information isn’t that important, can you bluff to make it seem like it is?

Choosing to hike or buddy-up is a big decision! Be careful: go onto the board too eagerly and your opponents might block you or freeload off of your tiles. Go too late, and you might not have enough time to score!

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